Posts by Hotzenplotz

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    DRIVERS, BOOST YOUR ENGINES!
    In all of Soccar history, the triumphant path has always been paved with cooperation and teamwork. Now, let all alliances be cast aside with the introduction of the free-for-all LTM, Knockout. This game mode will be part of a new in-game event called Knockout Bash, which runs from April 27 to May 10.


    In this destructive derby, only the strong survive as 8 players crash their way through several new Arenas. Many of your Soccar skills will carry over, but you’ll need to master the new Attack, Block, and Grab mechanics to come out victorious! Even the mightiest rocketeers need the occasional pit stop, so take a moment to unlock soothing Spring-themed rewards and free Golden Gift Baskets

    by completing in-game Challenges. Twitch viewers will also be able to receive the Bob’s Ramen Player Banner
    Twitch Drop throughout Knockout Bash by watching their favorite Rocket League streamers on their quest for domination.


    KNOCKOUT: THE RULES OF ENGAGEMENT
    So how does this new LTM work? Let’s dive right in. Knock opponents out of the Safezone or into Hazards, and the last player standing wins!


    GAME RULES
    Team Size
    - In Knockout there are no teams. Instead, 8 players compete in free-for-all action.

    Lives
    - Unlike Soccar, Knockout doesn’t have unlimited respawns. Players will have to watch their back because once you’ve been KO’d 3 times it’s game over.

    Safezone
    - Surrounding the arena is a translucent dome called the Safezone. When a player is knocked out of the Safezone, they must return within 10 seconds or they will be KO’d. Throughout the game the Safezone will shrink, increasing the danger. After 6 minutes the match will enter Sudden KO, where every Attack or Throw is maximum power, and being knocked out of the Safezone causes an instant KO.

    Hazards
    - Each Knockout Arena contains several Hazards, including Spikes and a Laser Grid that lies below the platforms. Touching a Hazard will result in an instant KO.


    CORE GAMEPLAY
    Attack
    - Dodging into opponents will do a lot more than just bump them, in Knockout a well-placed Attack will send your opponents flying. Remember, the faster you’re going the harder you’ll hit.

    Block
    - Blocking will reflect Attacks back at your opponent. Be careful though, this will only work with proper timing otherwise your block will fail, leaving you wide open to an Attack.

    Grab
    - Hold the Grab button and dodge into an opponent to Grab them. Dodge again to throw them across the Arena.


    SECONDARY MECHANICS
    Stun
    - Players will be Stunned after being hit by an Attack, while being Grabbed, after being Thrown by a Grab, or after having an Attack Blocked. In this state, players are helpless and cannot control their cars. While Stunned, you can free yourself by mashing the Break Stun button.

    Enemy Lock-On
    - Instead of locking on to a ball, the camera is now able to lock on to opposing players. While locked on, the player can cycle through targets.

    Triple Jump
    - Double jump is SO retro. In Knockout, players can jump in the air twice before resetting their jumps by placing their wheels on the ground.

    Multi Dodge
    - Dodging power has been increased, and now Players can dodge up to four times in the air. No need to flip reset either, as there is no time limit to how long your dodge can be saved mid-air.

    Jump
    - In Knockout, jumping has much more vertical force than other Rocket League modes.

    Boost
    - Boost is a bit stronger in Knockout, which allows players to get back to the platform when they have been slammed into the distance by other players. Boost will recharge whenever you’re not boosting while your wheels are touching the ground.


    ENTER THE ARENA
    Knockout has migrated off the Soccar pitch and onto 3 new Arenas built just for battling: Calavera, Carbon, and Quadron. The constant crashing of cars eventually wore away the walls and floors of all 3, so be careful! Players can easily be thrown out of the Arena, and once you fall too far there's no coming back.


    KNOCKOUT BASH CHALLENGES
    Battling it out in the Arena is no easy task, but a new batch of challenge rewards should help keep morale high. Unlock Spring-themed Items like the Florescence Wheels, Monarch Boost, or the animated Flutterby Decal as you smash your way to the top.


    STOP AND SMELL THE GOLDEN GIFT BASKETS
    Even the most dedicated fighters need to rest and recuperate, so why don’t you relax with a Golden Gift Basket? Throughout Knockout Bash, players can earn Golden Gift Baskets that unlock a mix of classic Items from the Victory, Accelerator, and Turbo Item Series. Golden Gift Baskets work just like previous Golden rewards. Complete the Challenge up to five times to earn Golden Gift Baskets, then open them in your Inventory to unlock items! Want to know more about how this new Mode was created? Be on the lookout for a new video series called Under the Hood that will give a behind-the-scenes look into the development process.


    Knockout Bash will be live from April 27 to May 10. Knock ‘em out, kid!

    Die Seasonvorbereitung ist ein zeitinvensiver Prozess, weswegen aktuell noch nicht die Divisionen + Spielbegegnungen für Season 11 feststehen. Bitte habt Geduld, voraus. zum Wochenende, spätestens am Montag werden diese öffentlich auf der Website sichtbar sein.

    - Die Game Manager sollten in der Lage sein, meine Beiträge zu editieren. :thumbup:

    - Duplex löschen :thumbup:

    - Neues Diamant Team gründen?

    - Crazy Dudes löschen :thumbup:

    - tiktok ausschreiben :thumbup:

    - Rocket_Monster als Caster löschen :thumbup:

    - Wewo zum Caster machen :thumbup:

    - Elementrix verschieben :thumbup:

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    Das ist nicht mehr aktuell. Anmeldephase wurde verschoben.

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    Liga-Infos:

    • Anmeldeschluss: 12.04.2022 20:00 Uhr
    • Check-in: 04.04.2022 bis 12.04.2022 20:00 Uhr
    • Ligastart ist am 19.04.2022
    • Gespielt wird 3vs3 Standard
    • Best of 5
    • Mapbann im Matchup
    • Super Cup parallel zur Season
    • Regelwerk


    Anmeldung: 3v3 Rocket League Season 10


    Die Spieler, die an der Season teilnehmen sollen, müssen bis zum Ende des ersten Spieltages ins Seasonteam geschoben werden. Geschieht dies nicht, verfällt der Anspruch und das Team kann durch ein Ersatzteam ausgetauscht werden. Wie das geht findet ihr hier: Spieler ins Seasonteam eintragen.


    Nur Spieler mit vollständig ausgefülltem Spielerprofil sind spielberechtigt: Epic ID (Ingame ID). Spieler, die direkt über den Epic Launcher spielen, müssen bei beiden Felder den Epic Namen angeben.


    Du hast Fragen - dann schau doch mal in unseren FAQ vorbei. Sollten deine Fragen dort nicht beantwortet werden, kannst du uns jeder Zeit per Supportticket eine Nachricht zukommen lassen oder unsere Admins persönlich auf unserem Teamspeak-Server besuchen.

    Smells like Spring Spirit

    As of right now, all rosters are currently locked and you will not be able to add/remove players from your roster until Schedules come out. Throughout the rest of the week, we will be working through all 1000+ teams to check your ranks and put you into your Rank Tiers. Few things I need to make sure you all see:


    I don't have a on my team page:

    - As mentioned previously, if your team does not have a on your team page, your team will not be participating in the Spring circuit. We sent out several announcements about getting your team verified.

    - If you missed out on the registering your Spring team, be sure to post in #looking-for-team as teams will be looking to pick up subs.


    Rank Check Process

    - Pay attention to your emails during the week. Just because your team has the , don't mean you're in the clear. If we have an issue with your team, we will be sending the captain of the team an email stating specific instructions that need to be completed. All of these emails will have a strict deadline. If you miss the deadline, your team may be removed from the circuit.

    - Once your team has a Rank Tier, then your team will be receiving a schedule at the end of the week. If your team has received a Rank Tier, it will be listed under your team name on your team page.

    - If any of the players on your roster are highlighted in Yellow, we either haven't checked the players rank yet, or we sent you an email. You are not permitted to play in a match until you have been assigned a Rank Tier.


    Not enough teams in your Rank Tier

    - If there are not enough teams in a specific Rank Tier of a circuit, we will be sending out emails to all captains and giving them the option to either play in a different region's circuit, play up a rank tier, or drop out. Minimum number of teams per rank tier is 12. If there are not enough teams in your Rank Tier for your circuit, we will offer you to move up 1 Tier in your circuit to still compete. If there are not enough teams in the next tier, your team will be automatically removed and we'll let you know via email.


    When is my schedule coming out?

    - Until we check ALL teams and assign them ranks, we will not be creating schedules. Every time you ask, we add a 5 minute delay to when schedules will be released This may or may not be true but you should probably just wait until they are release near the end of the week


    Requesting to play in a higher Rank Tier

    - If you would like to play in a higher Rank Tier, you must request this via email. Example, you're a Tier 2 team and you want to play in Tier 1. Simple send us an email to info@indygamingleague.com and request that we place you into a higher Rank Tier. The deadline to do this is Friday 4/1 @ 12pm EDT, and not that's not an April Fools joke


    If you have any questions about the information above, feel free to ask tag the @Mods in #circuit-chat or send @ModMail a DM.

    Winter Circuit 2022 Trophies

    Congratulations to everyone who finished in the top of their divisions! We'll be assigning trophies out to the 1st, 2nd, and 3rd place teams over the next week or two. If you do not have your trophy by the time the Spring circuit starts, please let us know and we'll look into it! Once your trophy is assigned, you will receive an email. If you don't see your trophy on your profile, it should still be in your trophy case so make sure to expand that on your profile page and you can rearrange the trophies!

    Aktuell sind bereits 153 Teams (Stand: 29.03. 23:30) für das Bewerbungsturnier (Season 11) angemeldet. Bedingt durch das Turnier-Format ist die Teilnehmerzahl auf 128 Teams begrenzt.


    Sobald das Limit erreicht wird, landet jedes weitere Team auf einer Warteliste. Sollten vorherige Anmeldungen nicht alle Voraussetzungen erfüllen oder frühzeitig austreten rücken die Teams aus der Warteliste nach. Änderungen am Team können auch nach Ausfüllen des Anmeldeformulars über uns vorgenommen werden.


    Anmeldung: https://bewerbung.nitroleague.de/

    Möglich bis 01.04. 23:59


    Regelwerk (inkl. Checkliste): https://notion.so/186de96240c647d085ae3a59075994e3