Posts by Hotzenplotz

    Revamped Tournaments: A Closer Look


    [Blocked Image: https://rocketleague.media.zes…ents_PrematchLobby_v2.jpg]

    Rocket League is getting a whole new way to compete! The Tournaments feature will see a major overhaul with free to play coming later this summer. Get ready to feel the competitive energy of what it's like playing in Rocket League Esports, but in Tournaments for all Ranks! Soon, players around the world will be able to join automatically scheduled Tournaments each day, climb their way through the bracket, and reap the rewards of victory!

    There’s a lot being added to Tournaments, and this blog has everything you need to know.


    Dominate The Bracket

    Get ready to join and compete in Rocket League's revamped in-game Tournaments, all of which are completely free to join!

    Players will soon be able to sign up for Competitive Tournaments, a new ranked mode within Tournaments that pits you against teams of similar skill to earn rewards. Each region has multiple Competitive Tournaments scheduled each day, so you'll have plenty of opportunities to compete. You can sign up from the revamped Tournaments Menu that shows the daily schedule for your region.

    Once a Competitive Tournament begins, we generate 32-team, single-elimination brackets based on each team's skill. Teams will play one match each round until the Semifinals and Finals, which are best of three. Teams that lose in the first round (or show up after the Tournament start time) can join a "Second Chance" bracket for another try at victory.

    Competitive Tournaments are 3v3 at launch and support parties of all sizes, from a full squad of three to a solo-queued hopeful. Your Tournaments Rank is initially determined by your Rank from Competitive matchmaking, but changes over the course of each season depending on your Tournaments performance. Like Competitive matchmaking, we base the skill of mixed-rank parties on their highest skilled player. For example, if two Gold II players team up with a Diamond I player, that team will be entered into a Diamond Tournament.

    Win your games, move forward, and get closer to brand new rewards in Rocket League Tournaments.



    [Blocked Image: https://rocketleague.media.zes…eenshots_Schedule_3v3.jpg]


    What do you get for competing in a Tournament?

    Everyone who makes it out of the First Round of a Tournament will receive new in-game currency called Tournament Credits, and performing well and making it farther in a bracket will earn you more. Tournaments at a higher Rank will grant larger Tournament Credit rewards. For instance, strong Silver Ranked players stand to earn more Tournament Credits if they get pulled into a Gold Rank Tournament, but their competition will be tougher. The Tournament Credit reward is the same for all three team members.

    Getting at least one win in any Tournament gives you Tournament Credits, but most of your earnings will come from your Top 3 Weekly Placements, which reset at the end of each week on Sunday. For example, winning a Gold Tournament is worth roughly 1,200 Tournament Credits, but your Weekly Placement reward for that result is 4,500 Tournament Credits (for a total of 5,700). The better your results, the higher the weekly reward.

    Tournament Credits can be redeemed to get Cups that will grant you a customization item including Wheels, animated Decals, and even Goal Explosions. There are four levels of Cups that become available as you increase your Tournaments Rank. The higher level the Cup, the more often you’ll unlock an item of higher rarity. All Tournament items can have special attributes like Painted or Certified. You can also trade in unwanted items to receive Tournament items of a higher rarity. That even goes for Exotic items, which can be traded up to Black Market!

    Plus, if you win a tournament, you’ll get a Title that shows off the Rank of the Tournament you won. Winning three similarly ranked tournaments throughout a season will grant you a colored Title at that Rank.



    [Blocked Image: https://rocketleague.media.zes…s_RewardsCup2_no-name.jpg]


    Other Things to Know

    Players can join every scheduled Tournament they want to each week. In other words, there's no limit to how many tournaments you may join.

    Since dropping out of a Tournament early can really hurt a team, there will be sanctions for this type of behavior to keep things fair. Quitting early results in a 15 minute matchmaking ban and a 3 hour Tournament ban. If you continue to abandon Tournaments early, this penalty will escalate to a 24-hour Tournament ban, then a 7-day Tournament ban plus a 24 hour matchmaking ban in extremely severe cases. Each Tournament you complete (play until victory or elimination) counts towards reducing your potential penalties. A player who drops out of a Tournament will also forfeit any rewards they've earned so far in that Tournament.

    Since Tournaments rely on all teams finishing their games in a timely manner, matches will have a hard endpoint, instead of a virtually infinite overtime. The longest a match can be is 11 total minutes (this includes time spent for kickoffs and replays). If the game is tied, the team with the most shots wins. If the number of shots are the same, then the winner will be decided by a coin flip.

    Tournaments will follow the same schedule as Rocket League’s Competitive Seasons. Once a new Competitive Season begins, some Tournament items will be retired and new items will take their place. And, just like Season Reward Titles change with the Seasons, so will the Titles you can earn from winning a Tournament.

    We’ve also made some changes to custom Tournaments. Now, tournament organizers can spectate the games happening in the brackets they create. This will help Tournament organizers and content creators who want to organize their own Tournaments with friends and fans.



    There’s so much packed into Rocket League’s new Tournament system that’s coming in our next update, and we hope you enjoy this brand new way to face off against the competition. So, get ready to dominate the bracket and earn the spoils of victory later this summer!



    [Blocked Image: https://rocketleague.media.zes…/Tournaments_Brackets.jpg]



    Quelle: https://www.rocketleague.com/n…urnaments--a-closer-look/

    3d-gaming.org/my3D_Community/index.php?attachment/86/


    3D-Gaming Rocket League

    Goals: Kuro, dny, Daddy, boone, rrEwO.


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    Vielen Dank für den wundervollen (gemafreien) Titel "Lights" von http://www.frametraxx.de !

    This new season represents the most fundamental changes to the RLCS since its inception in 2016. On top of a huge $4,500,000+ overall prize pool, the league is switching to an all-new, circuit-based format that's made to deliver even more of the heart-pounding, adrenaline-fueled action that


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    Quote

    Hello everyone!
    While using teamspeak, I noticed that not very many people know about this neat feature. If you follow my instructions, you can get teamspeak to say the name of the person who joined or left your channel. This way, you can know who it is even while teamspeak is minimized.

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    [3DRL] 3D-Gaming Rocket League

    Den Bereich Rocket League gibt es bei 3D-Gaming seit Februar 2020. Wir sind eine stetig wachsende Gruppe mit reichlich RL-Spielern. Wir treten üblicherweise unter dem Tag [3DRL] oder [My3D] auf.


    Die Steam Gruppe findest du hier https://steamcommunity.com/groups/3D-Rocket_League.

    Unsere Anforderungen an Communitymitglieder:

    - Mindestalter für Communitymitglieder: 16.

    - Unsere Regeln: Verhalte dich höflich und rücksichtsvoll.

    - Unsere Kommunikation: Teamspeak ist definitiv eine Grundvorraussetzung.

    Unser Angebot:

    - 100+ freundliche und unkomplizierte Rocket League Spieler im Steam Gruppenchat.

    - Ein 24/7 moderierter Teamspeakserver, eine Homepage und Leute die sich kümmern.

    - Jede Menge Spielspaß ohne Verpflichtungen!

    - Ambitionierte Spieler können bei uns auch gerne ein Team gründen.

    - RL-Item Verlosungen.

    - Individuelles Coaching auf Anfrage.

    - Community Montagen

    - Clan Turniere

    - Nitro League

    Was bedeutet die Umstellung?

    Wie die Verantwortlichen in der Mitteilung vom heutigen Dienstag mitteilen, wird im Zuge der F2P-Umstellung auch innerhalb des Spiels einiges an Inhalten angepasst. Zwar soll „auf dem Feld“ alles so bleiben, wie es die Community bis zu diesem Zeitpunkt kennen und lieben gelernt hat, das drumherum soll allerdings überarbeitet werden.


    Dazu gehören nicht nur die Oberfläche und die Menüs, um das Spiel vor allem Neueinsteigern übersichtlicher zu präsentieren, sondern auch die Herausforderungen und vor allem Turniere. Dazu soll es in den kommenden Wochen nähere Informationen geben. Zudem wolle man sogenannte „Cross-Platform Progression“ einführen, die es möglich macht, über mehrere Plattformen Spielfortschritt zu übertragen.


    Der Legacy Status

    Alle Spieler, die Rocket League kaufen oder gekauft haben, bevor die Umstellung auf das F2P-Modell später im Sommer 2020 erfolgt, sollen den sogenannten „Legacy Status“ für ihre Accounts erhalten. Dieser beinhaltet:

    • Alle Rocket League gebrandeten DLC, die vor der Umstellung veröffentlicht worden sind
    • „Est. 20XX“ In-Game-Titel, der euch und anderen zeigt, in welchem Jahr ihr zum Spiel hinzugestoßen seid
    • über 200 bislang gewöhnliche Items werden zur Qualität „Legacy“ aufgewertet
    • Der „Golden Cosmos“ Boost
    • Die „Dieci-Oro“ Reifen
    • Das „Huntress“ Spieler-Banner

    Für alle Spieler, die bereits vor dieser Ankündigung Online-Partien ausgetragen haben, wird zudem der „Faded Cosmos“ Boost zu der oben stehenden Liste hinzugefügt.


    (Quelle: GAMINGGROUNDS https://www.gaming-grounds.de/…et-league-wird-kostenlos/)

    3d-gaming.org/my3D_Community/index.php?attachment/60/

    (Bildquelle: Psyonix https://www.rocketleague.com/)

    Rocket League wird Free2Play und wechselt in den Epic Games Store

    Rocket League steigt auf ein Free2Play-Modell um. Dabei wechselt es zum Epic Games Store – wer auf Steam weiterspielen will, muss das Spiel bereits besitzen. Psynonix stellt sein beliebtes Auto-Fußballspiel auf ein Gratis-Modell um, das sich in Zukunft über Mikrotransaktionen finanzieren wird. Aktuell kostet "Rocket League" noch 20 Euro.


    Entwickler Psyonix möchte mit dem Schritt die Nutzerbasis des 2015 erschienenen Rocket League vergrößern. Ein Start zum Festpreis und ein späterer Umstieg auf ein Free2Play-Modell ist gerade bei Mehrspieler-Titeln ein attraktiver Weg, um langfristig Umsatz zu generieren – unter anderem hat sich Bungie mit Destiny 2 für diese Strategie entschieden.


    Im Rahmen der Free2Play-Umstellung, die noch in diesem Sommer erfolgen soll, zieht Rocket League zum Epic Games Store um. Wer die Steam-Version bereits besitzt, kann dort weiterspielen und wird nach wie vor mit Updates versorgt. Die nach der Umstellung kostenlose Version wird aber nicht bei Steam angeboten, schreibt Psyonix in einem Blog-Eintrag.

    Psyonix gehört Epic Games

    Die Überraschung ist dabei eher, dass das so lange dauerte: Seit über einem Jahr gehört Psyonix zu Epic Games, dem Entwickler von Fortnite und Betreiber des gleichnamigen Game-Stores. Bei der Bekanntmachung der Übernahme hatte Epic den Schritt, der nun vollzogen wird, bereits für Ende 2019 angekündigt: "Die PC-Version von Rocket League wird Ende 2019 im Epic Games Store erscheinen. Bis dahin wird sie weiterhin zum Kauf auf Steam angeboten. Anschließend wird das Spiel für bestehende Steam-Käufer weiter unterstützt."


    Das blieb allerdings aus – bisher. Denkbar ist, dass Psyonix im Hintergrund an den plattformübergreifenden System gearbeitet hat. Rocket League soll zwischen allen Plattformen spielbar sein. Auch der persönliche Account samt Spielfortschritt soll über alle Systeme – darunter neben Epic und Steam auch Xbox One, PS4 und Nintendo Switch – synchronisiert werden.


    Das einzigartige Spielkonzept und die kompetente Umsetzung machen Rocket League seit Jahren zu einem der beliebtesten Mehrspielertitel auf Steam, laut Psyonix hatte Rocket League bisher 75 Millionen Spieler. Um das Auto-Fußballspiel hat sich außerdem eine E-Sports-Szene entwickelt.


    (Quelle: heise online https://www.heise.de/news/Rock…-Games-Store-4849597.html)


    Season 14 Rewards and Rocket Pass 6 Extension


    You have some extra time to hit your dream Rank and unlock items from the Pro Tiers in Rocket Pass 6! Both Competitive Season 14 and Rocket Pass 6 are being extended.


    If you read our most recent blog about our plans for the rest of the year, you know we are hard at work on a major update for Rocket League coming later this summer. Because that work includes changes to competitive play, like new ranks for players at Grand Champion, we’re extending the current Competitive Season and Rocket Pass 6 to the live date of that update.


    We still can’t reveal the exact date of the update, but it will go live later this summer. Stay tuned for more info later in July. It’ll be worth the wait!

    Palmström, etwas schon an Jahren,

    wird an einer Straßenbeuge

    und von einem Kraftfahrzeuge

    überfahren.


    "Wie war" (spricht er, sich erhebend

    und entschlossen weiterlebend)

    "möglich, wie dies Unglück, ja -:

    daß es überhaupt geschah?


    Ist die Staatskunst anzuklagen

    in bezug auf Kraftfahrwagen?

    Gab die Polizeivorschrift

    hier dem Fahrer freie Trift?


    Oder war vielmehr verboten,

    hier Lebendige zu Toten

    umzuwandeln, - kurz und schlicht:

    Durfte hier der Kutscher nicht ?"


    Eingehüllt in feuchte Tücher,

    prüft er die Gesetzesbücher

    und ist alsobald im klaren:

    Wagen durften dort nicht fahren!


    Und er kommt zu dem Ergebnis:

    "Nur ein Traum war das Erlebnis.

    Weil", so schließt er messerscharf,

    "nicht sein kann, was nicht sein darf."


    Herzlichen Dank an alle, die ihre kostbare Zeit dem Rocket League Bereich von 3D-Gaming zur Verfügung stellen.


    [3DRL] Management


    [Head of Rocket League] Hotzenplotz | Hotze

    [Game Manager - RL] DeXaN | FrankY

    [Game Managerin - RL] Nudelii | Lara

    [Game Manager - RL] alexrrr | Alex


    [3DRL] Service


    [esport Management] DeGs


    [Scrim Manager] Pi.

    [Scrim Manager] W00D_W00D


    [Trade Manager] DeXaN | FrankY


    [Caster - RL] Wardolfo | Kai

    [Caster - RL] RabitoFox | Alain

    [Caster - RL] xRiemix

    [Caster - RL] W00D_W00D


    [Coach - RL] Rockmysocks | Willi

    [Coach - RL] mxptz | Maxi

    [Coach - RL] RabitoFox | Alain

    [Coach - RL] Herr Psychologe

    [Coach - RL] Niky | Niklas


    [Cutter - RL] Stee_ | Steven

    [Design - RL] Stee_ | Steven


    [3DRL] Support


    [Head Support - RL] mxptz | Maxi

    [Game Support - RL] Loopa

    [Game Support - RL] Jerome

    [Game Support - RL] Coz-96 | Maurice

    [Blocked Image: https://rocketleague.media.zestyio.com/rl_s14_rewards.jpg]



    COMPETITIVE SEASON 14 REWARDS

    • Bronze I or higher – Season 14 Bronze Player Banner and Avatar Border

    • Silver I or higher – Season 14 Silver Player Banner and Avatar Border + lower Player Banners and Avatar Borders

    • Gold I or higher – Season 14 Gold Player Banner and Avatar Border + lower Player Banners and Avatar Borders

    • Platinum I or higher – Season 14 Platinum Blayer Banner and Avatar Border + lower Player Banners and Avatar Borders

    • Diamond I or higher – Season 14 Diamond Player Banner and Avatar Border + lower Player Banners and Avatar Borders

    • Champion I or higher – Season 14 Champion Player Banner and Avatar Border + lower Player Banners and Avatar Borders


    COMPETITIVE SEASON 14 GRAND CHAMPION REWARDS

    • Competitive Grand Champion – ‘Season 14 – Grand Champion’ In-Game Title + Grand Champion Player Banners and Avatar Borders + all Season 14 Player Banners and Avatar Borders

    • Rumble Grand Champion – ‘Season 14 – RNG Champ’ In-Game Title + Grand Champion Player Banners and Avatar Borders + all Season 14 Player Banners and Avatar Borders

    • Dropshot Grand Champion – ‘Season 14 – Floor Destroyer’ In-Game Title + Grand Champion Player Banners and Avatar Borders + all Season 14 Player Banners and Avatar Borders

    • Hoops Grand Champion – ‘Season 14 – Dunk Master’ In-Game Title + Grand Champion Player Banners and Avatar Borders + all Season 14 Player Banners and Avatar Borders

    • Snow Day Grand Champion – ‘Season 14 – Blizzard Wizard’ In-Game Title + Grand Champion Player Banners and Avatar Borders + all Season 14 Player Banners and Avatar Borders

    (Note: Grand Champion In-Game Titles for Extra Modes are earned by achieving Grand Champion Rank in each individual Extra Mode)

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    Rocket League: Momentum Series ab heute im Spiel


    Ab Dienstag, 23. Juni 2020, dürft ihr euch über neue Skins in Rocket League freuen! Wie Psyonix ankündigt, hält die neue „Momentum Series“ Einzug ins Spiel. Darin enthalten sind neue Blaupausen als auch Items, die im Item-Shop auftauchen können. Beginnen wird das zugehörige „Event“ um 22 Uhr unserer Zeit, wenn die neue „Gravity Bomb“-Torexplosion für 48 Stunden im In-Game-Shop verfügbar wird.

    Auch ein neues Battle-Car hat die Momentum Series wieder dabei. Der „Peregrine TT“ ist ein länglicher und vergleichsweise flacher Sportwagen, der vermutlich die Dominus Hitbox verwenden wird. Darüber hinaus bieten der „Quasar“-Boost und diverse neue Reifen weitere Abwechslung und neue Kombinationsmöglichkeiten für alle Design-Fans.


    [Blocked Image: https://www.gaming-grounds.de/wp-content/uploads/2020/06/Momentum_KeyArt16_9_babt.jpg]


    In den nächsten Tagen sollen im Shop dann immer wieder Gegenstände aus der neuen Kollektion im Shop auftauchen und auch in „painted“ und Special Edition Varianten erscheinen können. Einige der neuen Items und Skins präsentiert Psyonix in einer kleinen Bildergalerie, die wir euch nachfolgend angefügt haben.

    Below, a cumulative chart indicating the percentile of players. For example, as a Diamond 1 in Solo Duel you are in the top 6.72% of the player base.


    Oder anders gesagt: Wieviele Spieler sind besser als ich?


    Tier Solo Duel Standard Doubles
    Bronze 1 100.01% 99.98% 100.01%
    Bronze 2 98.59% 99.03% 96.00%
    Bronze 3 93.73% 97.33% 90.83%
    Silver 1 85.73% 94.28% 84.03%
    Silver 2 74.36% 89.39% 75.93%
    Silver 3 61.69% 82.76% 67.49%
    Gold 1 49.35% 74.93% 59.38%
    Gold 2 37.54% 66.11% 51.46%
    Gold 3 27.86% 57.45% 44.43%
    Platinum 1 20.33% 47.13% 36.40%
    Platinum 2 14.24% 37.41% 29.03%
    Platinum 3 9.84% 29.48% 23.04%
    Diamond 1 6.72% 23.19% 18.17%
    Diamond 2 4.44% 17.52% 13.77%
    Diamond 3 2.89% 12.85% 10.23%
    Champion 1 1.86% 7.99% 6.59%
    Champion 2 0.91% 4.26% 3.72%
    Champion 3 0.36% 2.03% 1.85%
    Grand Champion 0.11% 0.77% 0.70%