Release Notes for 2/17/2021

  • [MAPS]

    – Anubis

    — Reskinned the signs and information boards

    — Fixed the wallbang through the trim on the mid building between double door and the CT house

    — Added some grenade clips to prevent weird grenade bouncing on A heaven

    – Engage

    — Fixed several visual issues

    — Removed boost spots

    — Updated Bot NAV (Thanks Ham)

    – Apollo

    — Multiple exploits, clipping faults and boosts etc. fix based on the feedback of Oliv1er and timure of the MapInk Discord

    — Fixed spawn boost exploit (thanks Marius)

    — blocked guns going out of CT spawn so much with a big sign. (thanks Fnugz)

    – Frostbite

    — Removed window glass from buildings to improve gameplay

    — Fixed exploit in Town

    — Fixed stuck spots

    — Fixed certain visual errors

    — Adjusted border clipping

    — Fixed floating exploding barrel/turret spawns

    — Adjusted prop fade distance in the bunker

    — Added drone clips to buildings at Tourist and Radio

    [MISC]

    – Pings no longer highlight players. This eliminates any instances of being able to reveal a hidden enemy.

    – Fixed a bug which caused the incorrect footstep sounds to be played on some surfaces.

    – Fixed short-handed bonus being given in Guardian mode.

    – Fixed visual shuffle in map vote at end of match.

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